﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace PrisonDefence.Models
{
    class ModelObject
    {
        public Model Model { get; set; }

        public Vector3 Rotation { get; set; }

        public float Scale { get; set; }
    }
}
